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Converging Technologies for Improving Human Performance

Bainbridge, William Sims / Roco, Mihail C.
Converging Technologies for Improving Human Performance
M. C. Roco and W.S. Bainbridge In the early decades of the 21st century, concentrated efforts can unify science based on the unity of nature, thereby advancing the combination of nanotechnology, biotechnology, information technology, and new technologies based in cognitive science. With proper attention to ethical issues and societal needs, converging in human abilities, societal technologies could achieve a tremendous improvement outcomes, th...

CHF 188.00

Managing Nano-Bio-Info-Cogno Innovations

Bainbridge, William Sims
Managing Nano-Bio-Info-Cogno Innovations
Tremendous human progress is becoming possible through the development of converging technologies stimulated by advances in four core fields: Nanotechnology, Biotechnology Information technology, and new technologies based in Cognitive science (NBIC). This book provides a unique review of technical developments related to the unification that is rapidly taking place today among these fields. It assesses potential for revolutionary applications...

CHF 188.00

The Virtual Future

Bainbridge, William Sims
The Virtual Future
The newest communication technologies are profoundly changing the world's politics, economies, and cultures, but the specific implications of online game worlds remain mysterious.¿ The Virtual Future employs theories and methods from social science to explore nine very different virtual futures:¿ The Matrix Online, Tabula Rasa, Anarchy Online, Entropia Universe, Star Trek Online, EVE Online, Star Wars Galaxies, World of Warcraft: Burning Crusa...

CHF 153.00

Progress in Convergence

Bainbridge, William Sims / Roco, Mihail C
Progress in Convergence
Continued economic growth, human welfare, and national security depend upon constant technological progress, and the chief area for innovation in the coming years will be converging technologies, the synergistic combination of the "NBIC" fields: nanotechnology, biotechnology, information technology, and new technologies based in cognitive science. The significance of convergence was initially recognized in the first National Science Foundation...

CHF 187.00

The Meaning and Value of Spaceflight

Bainbridge, William Sims
The Meaning and Value of Spaceflight
This book presents the most serious and comprehensive study, by far, of American public perceptions about the meaning of space exploration, analyzing vast troves of questionnaire data collected by many researchers and polling firms over a span of six decades and anchored in influential social science theories.  It doesn't simply report the percentages who held various opinions, but employs sophisticated statistical techniques to answer profoun...

CHF 134.00

Personality Capture and Emulation

Bainbridge, William Sims
Personality Capture and Emulation
Personality Capture and Emulation is the gateway to an amazing future that actually may be achieved, enabling the preservation and simulation of human personalities at progressively higher levels of fidelity. This challenge is no longer the province merely of uninhibited visionaries, but has become a solid field of research, drawing upon a wide range of information technologies in human-centered computing and cyber-human systems. Even at modes...

CHF 69.00

Virtual Sociocultural Convergence

Bainbridge, William Sims
Virtual Sociocultural Convergence
This book explores the remarkable sociocultural convergence in multiplayer online games and other virtual worlds, through the unification of computer science, social science, and the humanities. The emergence of online media provides not only new methods for collecting social science data, but also contexts for developing theory and conducting education in the arts as well as technology. Notably, role-playing games and virtual worlds naturally...

CHF 134.00

Star Worlds

Bainbridge, William Sims
Star Worlds
Explores the future-oriented universe of online virtual worlds connected with popular science fiction - specifically, with StarWars and Star Trek - that have been inhabited for over a decade by computer gamers. The "star worlds” explored illustrate the dilemmas concerning the role of technology as liberator or oppressor in our post-industrial society, and represent computer simulations of future possibilities of human experience.

CHF 135.00

The Meaning and Value of Spaceflight

Bainbridge, William Sims
The Meaning and Value of Spaceflight
This book presents the most serious and comprehensive study, by far, of American public perceptions about the meaning of space exploration, analyzing vast troves of questionnaire data collected by many researchers and polling firms over a span of six decades and anchored in influential social science theories.  It doesn't simply report the percentages who held various opinions, but employs sophisticated statistical techniques to answer profoun...

CHF 127.00

Across the Secular Abyss

Bainbridge, William Sims
Across the Secular Abyss
Across the Secular Abyss draws upon the best social-scientific evidence to understand profound religious changes occurring in advanced societies today, as previously separate fields of science converge, leaving progressively less room for faith. It finds that the positive functions of religion have been exaggerated, are declining, and are replaceable by benefits from new Transhumanist technologies, however, serious concerns are raised whether ...

CHF 178.00

Online Worlds: Convergence of the Real and the Virtual

Bainbridge, William Sims
Online Worlds: Convergence of the Real and the Virtual
Virtual worlds are persistent online computer-generated environments where people can interact, whether for work or play, in a manner comparable to the real world. The most popular current example is World of Warcraft, a massively multiplayer online game with eleven million subscribers. However, other virtual worlds, notably Second Life, are not games at all but internet-based collaboration contexts in which people can create virtual objects, ...

CHF 134.00

Converging Technologies for Improving Human Performance

Bainbridge, William Sims / Roco, Mihail C.
Converging Technologies for Improving Human Performance
M. C. Roco and W.S. Bainbridge In the early decades of the 21st century, concentrated efforts can unify science based on the unity of nature, thereby advancing the combination of nanotechnology, biotechnology, information technology, and new technologies based in cognitive science. With proper attention to ethical issues and societal needs, converging in human abilities, societal technologies could achieve a tremendous improvement outcomes, th...

CHF 188.00

Managing Nano-Bio-Info-Cogno Innovations

Bainbridge, William Sims
Managing Nano-Bio-Info-Cogno Innovations
Tremendous human progress is becoming possible through the development of converging technologies stimulated by advances in four core fields: Nanotechnology, Biotechnology Information technology, and new technologies based in Cognitive science (NBIC). This book provides a unique review of technical developments related to the unification that is rapidly taking place today among these fields. It assesses potential for revolutionary applications...

CHF 199.00

Online Multiplayer Games

Bainbridge, William Sims
Online Multiplayer Games
This lecture introduces fundamental principles of online multiplayer games, primarily massively multiplayer online role-playing games (MMORPGs), suitable for students and faculty interested both in designing games and in doing research on them. The general focus is human-centered computing, which includes many human-computer interaction issues and emphasizes social computing, but also, looks at how the design of socio-economic interactions ext...

CHF 42.50