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The Civic Potential of Video Games

Kahne, Joseph (Dean of the School of Education, Mills College) / Middaugh, Ellen (Senior Research Associate of the Civic Engagement Research Group, Research Specialist at UC Berkeley, University of California, Berkeley) / Evans, Chris (Senior Program Associate of the Civic Engagement Research Group)
The Civic Potential of Video Games
According to a 2006 survey, 58 percent of young people aged 15 to 25 were civically "disengaged, " meaning that they participated in fewer than two types of either electoral activities or civic activities. The authors are interested in what role video games may or may not play in this disengagement.

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