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Introduction to 3D Game Programming with DirectX 12

Luna, Frank
Introduction to 3D Game Programming with DirectX 12
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 12 features such as hardware tessellation and the compute shader, and covers advanced rendering techniques such as ambient occlusion, no...

CHF 85.00

Shattering the Icons

Luna, Frank M.
Shattering the Icons
Fidel Castro. Che Guevara. Cesar Chavez. Karl Marx. Mao Tse-tung...and others. All Icons of the Progressive Left, and similarly the infallible Icons of the early years of Professor Frank M. Luna as he grew up on a small farm in Central California. After his matriculation at Fresno State, Professor Luna soon discovers that the Iconic foundation has cracks, and he decides to cleave them open for all to see. In this flowing and riveting account, ...

CHF 19.50