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Advances in Computer Graphics

Magnenat-Thalmann, Nadia / Zhang, Jian / Kim, Jinman / Gavrilova, Marina / Sheng, Bin / Thalmann, Daniel / Papagiannakis, George
Advances in Computer Graphics
This book constitutes the refereed proceedings of the 39th Computer Graphics International Conference on Advances in Computer Graphics, CGI 2022, held Virtually, during September 12-16, 2022. The 45 full papers included in this book were carefully reviewed and selected from 139 submissions. They were organized in topical sections as follows: image analysis & processing, graphs & networks, estimation & feature matching, 3d reconstruction, rend...

CHF 112.00

Advances in Computer Graphics

Magnenat-Thalmann, Nadia / Interrante, Victoria / Thalmann, Daniel / Gavrilova, Marina / Sheng, Bin / Kim, Jinman / Papagiannakis, George
Advances in Computer Graphics
This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021.The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the following topics: computer animation, computer vision, geometric computing, human poses and gestures, image processing, medical imaging, physics-based s...

CHF 146.00

Advances in Computer Graphics

Magnenat-Thalmann, Nadia / Stephanidis, Constantine / Wu, Enhua / Gavrilova, Marina / Sheng, Bin / Kim, Jinman / Papagiannakis, George / Thalmann, Daniel
Advances in Computer Graphics
This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually.The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality, rendering and textures, augmented and mixed reality, video processing, image processi...

CHF 146.00

Context Aware Human-Robot and Human-Agent Interaction

Magnenat-Thalmann, Nadia / You, Bum-Jae / Thalmann, Daniel / Yuan, Junsong
Context Aware Human-Robot and Human-Agent Interaction
This is the first book to describe how Autonomous Virtual Humans and Social Robots can interact with real people, be aware of the environment around them, and react to various situations. Researchers from around the world present the main techniques for tracking and analysing humans and their behaviour and contemplate the potential for these virtual humans and robots to replace or stand in for their human counterparts, tackling areas such as a...

CHF 134.00

Computer Animation and Simulation 2001

Magnenat-Thalmann, Nadia / Thalmann, Daniel
Computer Animation and Simulation 2001
This volume contains the research papers presented at the 12th Eurographics Workshop on Computer Animation and Simulation, Manchester, UK, September 2-3, 2001. The workshop is an international forum for research in computer-animation and simulation. This year, we choose to give a special focus on the modelling and animation of complex phenomena. This includes the modelling of virtual creature- from their body-parts to the control of their beha...

CHF 142.00

Computer Animation: Theory and Practice

Magnenat-Thalmann, Nadia / Thalmann, Daniel
Computer Animation: Theory and Practice
Computer SCIence Workbench is a monograph series whtch wIll provIde you wIth an m-depth working knowledge of current developments m computer technology. Every volume m thIS senes wIll deal wIth a tOPIC of Importance m computer SCIence and elaborate on how you yourself can buIld systems related to the main wIll be able to develop a vanety of systems, mc1udmg computer theme. You software tools, computer graphIcs, computer ammatlon, database mana...

CHF 109.00

Context Aware Human-Robot and Human-Agent Interaction

Magnenat-Thalmann, Nadia / You, Bum-Jae / Thalmann, Daniel / Yuan, Junsong
Context Aware Human-Robot and Human-Agent Interaction
This is the first book to describe how Autonomous Virtual Humans and Social Robots can interact with real people, be aware of the environment around them, and react to various situations. Researchers from around the world present the main techniques for tracking and analysing humans and their behaviour and contemplate the potential for these virtual humans and robots to replace or stand in for their human counterparts, tackling areas such as a...

CHF 134.00

Deformable Avatars

Magnenat-Thalmann, Nadia / Thalmann, Daniel
Deformable Avatars
Deformable avatars are virtual humans that deform themselves during motion. This implies facial deformations, body deformations at joints, and global deformations. Simulating deformable avatars ensures a more realistic simulation of virtual humans. The research requires models for capturing of geometrie and kinematic data, the synthesis of the realistic human shape and motion, the parametrisation and motion retargeting, and several appropriate...

CHF 201.00

Handbook of Virtual Humans

Magnenat-Thalmann, Nadia / Thalmann, Daniel
Handbook of Virtual Humans
Virtual Humans simulations are becoming increasingly popular and many systems are now available to animate Virtual Humans. Such systems encompass several different domains including autonomous agents in virtual environments, human factors analysis, training, education, virtual prototyping, simulation-based design and entertainment. At the moment Virtual Humans are most commonly used in the entertainment industry and specifically in movies and...

CHF 197.00