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Vectors and Matrices for Geometric and 3D Modeling

Mortenson, Michael E.
Vectors and Matrices for Geometric and 3D Modeling
Vectors are perhaps the most important mathematical objects used in modeling and animation. They have the properties of magnitude and direction, and provide visual understanding of model construction and analysis. Matrices are natural and hardworking partners of vectors. This work presents lessons on vectors and matrices in geometric and 3D modeling—the mathematics at the foundation of computer graphics applications. The lessons appear as chap...

CHF 139.00

Geometric Transformations for 3D Modelling

Mortenson, Michael E.
Geometric Transformations for 3D Modelling
Explores and develops the subject in much greater breadth and depth than other books, offering readers a better understanding of transformation theory, the role of invariants, the uses of various notation systems, and the relations between transformations. Describes how geometric objects may change position, orientation, or even shape when subjected to mathematical operations, while properties characterizing their geometric identity and integr...

CHF 155.00