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Social Networking Technologies and Their Implications for...

Page, Tom / Thorsteinsson, Gísli
Social Networking Technologies and Their Implications for Commerce
With social networking sites continuing to sign up thousands of new members combined with increased popularity of online shopping due to its convenience and economic benefits, a new form of commerce is emerging. It is known as Social Commerce. This report looks at how the staggering growth of Facebook to over 600 million active members in under a decade (Carlson, 2011) has led to a social network that is now not only influencing how people com...

CHF 64.00

A Usability Study of Automotive Control Screen Displays

Page, Tom
A Usability Study of Automotive Control Screen Displays
In this research of 59 participants, a relationship between familiarity and correctness was found. Also, that other usability and design factors can have substantial influence over this. An online experiment consisting of search-and -select and icon interpretation paradigms was carried out. Users were asked to type in words their understanding of an icon's meaning and to indicate a level of familiarity, for 4 icons. Followed by a task to searc...

CHF 64.00

Design for Additive Manufacturing

Page, Tom
Design for Additive Manufacturing
Additive Manufacturing is a new manufacturing method which adds material layer-by-layer to produce an object. This report set out to investigate a number of questions relating to Additive Manufacturing and its implications on current design practice, products and users. An introduction to Additive Manufacture as a process and how it has evolved from Rapid Prototyping is given. This report documents the Design for Manufacture constraints which ...

CHF 64.00

Electronic Product Design of Home Entertainment Systems

Page, Tom / Thorsteinsson, Gísli
Electronic Product Design of Home Entertainment Systems
This study was undertaken to determine what makes people buy the consoles they do, with particular reference to gender, and the technology and networking facilities they provide. It looks at the evolution of Sony, Microsoft and Nintendo over the past decade to establish how their console designs have developed, and what their latest 7th generation models have to offer in contrast to their competitor's offers. Research has been gathered from bo...

CHF 64.00

Prospects for Microgeneration

Page, Tom
Prospects for Microgeneration
Microgeneration has gained growing coverage from the media and the government in the last ten years. There has been extensive research into the energy output and efficiency of microgeneration devices but there is yet to be a source of knowledge that explores the wider effect they have on consumers and the community. The primary research study aims to explore how the microgeneration devices affect their owners and neighbours in relation to sust...

CHF 64.00

The Influence of Mobile Devices and Apps on Product Design

Page, Tom
The Influence of Mobile Devices and Apps on Product Design
This research is an exploration into the influence of mobile apps and mobile devices on the design of products. The research relies on secondary data to demonstrate how mobile device design has changed as well as their usage. The primary data was collected by using a survey questionnaire methodology. The research reviewed the design of the mobile phone as the product in question. Findings show that mobile apps have had an influence on the desi...

CHF 64.00

Sustainability in the Design of Electronic Consumer-Based...

Page, Tom
Sustainability in the Design of Electronic Consumer-Based Products
Sustainability is becoming increasingly more important in this modern age. One of the world's largest fast moving consumer goods (FMCG) corporations, Unilever, has sustainability at the forefront of its corporate mission (receiving the 'Internationals Charter's 'Committed to the Environment 2010' award for environmental management and performance') and therefore continue to do their utmost to reduce all areas of environmental impact within the...

CHF 64.00

Scientific and Technological Diffusion in Engineering Design

Page, Tom
Scientific and Technological Diffusion in Engineering Design
Advances in Science and Technology have brought about greater potential i.e. enabling technologies. However creativity and innovation are subjective terms and it is difficult to pinpoint what is needed in order to "be creative", the designer is still responsible for the initial ideas, a responsibility which is unlikely to be alleviated. It seems that the design process is not progressing fast enough in order for the benefits of these enabling ...

CHF 64.00

A Study of Smartphone Text Input Methods

Page, Tom
A Study of Smartphone Text Input Methods
This research aims to establish how typing how smartphone typing may inhibit user, and ultimately whether it is a hindrance or help. Chapter 1 aims to discuss the evolution of smartphones. Chapter 2 explores the science and theory behind soft keyboards and how to determine and compare their usability. The following chapter investigates the alternative input methods currently available on smartphone devices. The final chapter discusses the resu...

CHF 64.00

Battery Technology in the Development of Power Tools

Page, Tom
Battery Technology in the Development of Power Tools
The study aim was to assess the impact of Li-ion technology on the power tool field. Lithium-ion batteries were compared to nickel-based batteries, ascertaining their suitability for power tool applications. Li-ion was found to be best suited due to its increased capacity. Two observational studies were completed on outdoor sites exploring the benefits of the technology over mains-powered tools. The increased range of Li-ion tools improved the...

CHF 64.00

Developing Technologies in Mobile Applications

Page, Tom
Developing Technologies in Mobile Applications
The focus of this research is to explore emerging technologies and the impacts they can have on mobile devices and their applications. Such a study is important in understanding technological innovation within the context of mobile devices. An exploration will be carried out into which technologies have the potential to revolutionise mobile devices and how long until they reach mainstream adoption. Benefits and limitations of mobile devices be...

CHF 64.00

Intellectual Property and Business Competitiveness

Page, Tom
Intellectual Property and Business Competitiveness
Companies large and small spend huge sums of money developing a particular look and feel to their products. A brand image and reputation which is often reflected in the quality of their products. But what happens when a rival company imitates that look to take advantage of the market that the successful product operates in? The imitator can come into the market with reduced development costs and take advantage of the market that now exists for...

CHF 64.00

Electronic Product Design: A Case Study In Cellular Devic...

Page, Tom / Thorsteinsson, Gísli
Electronic Product Design: A Case Study In Cellular Device design
Information was collected in three different ways, a review of the literature, qualitative data from semi-structured interviews and quantitative questionnaires. A comprehensive review of current literature showed that usability is just as important as a technological approach for mobile phone design. It was also apparent from the literature that Nokia and Microsoft still value a user centred design approach as they continue to evolve their par...

CHF 52.50

Brand Loyalty & Product Design in Consumer Purchasing Pre...

Page, Tom / Thorsteinsson, Gísli
Brand Loyalty & Product Design in Consumer Purchasing Preferences
Brand loyalty, in marketing, consists of a consumer's commitment to repurchase or otherwise continue using the brand and can be demonstrated by repeated buying of a product or service, or other positive behaviours such as word of mouth advocacy(Dick and Basu, 1994). In this day and age, it would be almost impossible to find a consumer who does not own a single branded product. Brand loyalty could potentially be the most important factor influe...

CHF 47.50

Apple Brand or Product?

Page, Tom / Thorsteinsson, Gísli
Apple Brand or Product?
The research looks at why people purchase certain products and if factors such as age change the way in which brands and products are perceived and bought. This research question will be applied to the American electronics company Apple. Products that will be focused upon are the iPod, iPhone and MacBook. The brand of will be looked at to identify its effects on consumer purchasing, and uncover what it is that motivates potential and current c...

CHF 52.50

A Methodology for Decision-Support in Electronic Product ...

Page, Tom
A Methodology for Decision-Support in Electronic Product Design
The scope of this work provides a description of the stages of design, fabrication and assembly of PCBs leading to a treatise of work done in the area of design for assembly of PCBs in the surface mount domain. Subsequently, a declarative representation of PCB design guidelines and rules so that they are capable of being implemented as discrete knowledge-based data-structures, is provided in this work. Furthermore, selected PCB design guidelin...

CHF 102.00

Product Design Considerations for Automated Manufacturing

Page, Tom / Thorsteinsson, Gísli
Product Design Considerations for Automated Manufacturing
Manufacturing industry is continuously looking for innovative means of improving their operations to meet the ever growing consumer demand, and achieve this at the lowest possible cost. This investigation explores the role that automated design and products have had in expanding the horizons for such companies. The discussions and conclusions drawn from this investigation represent the predictions for future involvement and development of auto...

CHF 64.00

Disruptive Innovation ¿ A Strategy for New Product Develo...

Page, Tom
Disruptive Innovation ¿ A Strategy for New Product Development?
Disruptive Innovations have the ability to completely change the market within which they interact. They can do this to a much greater degree than sustaining innovations. Disruptive products encroach on the mainstream through two methods. Either they will offer a radical advancement in technology, or they will offer an alternative benefit at the expense of traditional performance criteria, allowing a new market to be created which ultimately b...

CHF 64.00