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Computer Graphics and Geometric Modeling

Salomon, David / Salomon, D.
Computer Graphics and Geometric Modeling
A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods, selecting the best pixels for generating lines, circles and other objects, geometric transformations and projections, translations, rotations, moving in 3D, perspective projecti...

CHF 130.00