Suche einschränken:
Zur Kasse

7 Ergebnisse.

Veil 2020

Simons, Fraser
Veil 2020
Minimalist Cyberpunk Action RoleplayingThis game exists because of a question: As World of Dungeons is to Dungeon World, what would the World of Dungeons equivalent of The Veil be? Rather than playing an old(er) school, rules-light, version of Dungeons & Dragons, the "retro" version of cyberpunk in the roleplaying game space is the game line: Cyberpunk, chiefly Cyberpunk 2020. 'Punks who rebel against megacorporations rather than delve into du...

CHF 51.50

Retropunk

Simons, Fraser
Retropunk
Retropunk is a cyberpunk, tabletop roleplaying game where the players embody characters in a futuristic hybrid reality-where the digital and physical have merged. Everyone experiences a world beyond augmented reality through their neurochip, tech implanted at birth. The player characters hacked their neurochips to traverse this hybrid reality without being monitored by the system.

CHF 73.00

Retropunk

Simons, Fraser
Retropunk
Retropunk is a cyberpunk, tabletop roleplaying game in which the players embody characters in a futuristic hybrid reality-where the digital and physical have merged. Everyone experiences a world beyond augmented reality through their neurochip, tech implanted at birth. But by hacking these 'chips, they traverse this hybrid reality without being monitored by the system.

CHF 55.90

Never Knows Best

Simons, Fraser
Never Knows Best
Note that this is the limited, pre-final release or ashcan edition of the game.Never Knows Best is a roleplaying game about middle school kids facing impending adulthood, growing up, and society's­-sometimes nonsensical-expectations and obligations. It's designed for three-five players plus a game master (GM) who facilitates the game. This game uses absurdism, metaphors, motifs, and literalization to represent the struggles and growth these ki...

CHF 46.90

Uncanny Echo

Simons, Fraser
Uncanny Echo
Uncanny Echo is a tabletop roleplaying game that uses the Powered by the Apocalypse engine to play out stories of supernatural and uncanny urban fiction. There are 10 one-shot scenarios (called issues), each with a stripped down rule set that promises to get you to the table with minimal prep time. Utilizing tech such as keys from Lady Blackbird and clocks from The Sprawl and Blades in the Dark, each game is a focused experience that connects ...

CHF 88.00

The Early History of Ballooning - The Age of the Aeronaut

Simons, Fraser
The Early History of Ballooning - The Age of the Aeronaut
In the 21st century - the age of the budget airline - where quick and reliable air travel is available to a large segment of society, it seems hard to comprehend that it is less than 250 years since the first human took to the skies. Beginning with the weird and wonderful early attempts at flight, such as the Benedictine monk who launched himself off Malmesbury Abbey, this book illustrates the history of the earliest and most majestic of aviat...

CHF 79.00