Suche einschränken:
Zur Kasse

7 Ergebnisse.

Hex Crawl Chronicles 4

Stater, John M
Hex Crawl Chronicles 4
For millennia the men of the north were pitted against one another in ceaseless battle, one city.-state against another. In due time, the men of Yal.-Garok gained the upper hand, dominating the minor city.-states through arranged marriages and then striking at its greatest rivals militarily and forcing them to sue for peace. The rise of Yal.-Garok ushered in an Age of Peace, allowing the clever, hard.-working Northmen to focus their energies o...

CHF 25.50

Hex Crawl Chronicles 6

Stater, John M
Hex Crawl Chronicles 6
There was a time when crystal domes dotted the landscape of the Troll Hills and sky sleds cut through the air like ships through the waves. That was long ago. The ancient, golden-skinned men, they say, built their domes too near the great lake from which all life sprang, and so the lake spawned the trolls and more fearsome creatures to punish the ancient men. Whatever the truth is, the ancient men were laid low, the cities crumbled, the surviv...

CHF 25.50

Hex Crawl Chronicles 5

Stater, John M
Hex Crawl Chronicles 5
In ancient times the Pirate Coast was home to a great civilization of stone giants. The stone giants maintained a wide-reaching kingdom of towns and villages. Despite their great size and power, they relied on slaves taken from the primitive human tribes of the coast. In time, the stone giants grew lazy and decadent. When humanoids poured into the coastal lands, they gradually destroyed the stone giant kingdom. Although the stone giants were m...

CHF 25.50

Hex Crawl Chronicles 7

Stater, John M
Hex Crawl Chronicles 7
In a windswept valley of scrub and sand there is a pleasant meadow fed by a bubbling spring. Here a strange people have made their home in a village and fortress of clay that they call Vega. The Vegans do not welcome visitors, and the miles of parched desert that surrounds their home discourages them as well, but still they wander into the valley in search of the silver mines that dot the surrounding hills and mountains. Of course, once these ...

CHF 25.50

Hex Crawl Chronicles 1

Stater, John M
Hex Crawl Chronicles 1
Hex Crawls are non-linear wilderness-based adventures traditionally mapped on a hex grid. They are a piece of adventure waiting to come to life in your campaign world. The Valley of the Hawks is named after the giant hawks that hunt the area in the spring. In the past, it has been inhabited by giants, elves, and goblins. In recent times, the valley has become home to dusky-skinned miners in the north and fur traders in the south. Fame and fort...

CHF 24.90

Hex Crawl Chronicles 2

Stater, John M
Hex Crawl Chronicles 2
When the northern men came into this land they thought they had discovered a place of limitless possibilities - sparkling streams, fertile valleys, and endless acres of rich timber. They didn't realize that they would have to contend with giant beasts, rapacious lycanthropes, and the mysterious black arks that visited the land from beyond the Black Water. Strike out into this land of dire wolves and giant badgers - bring news and trade to the ...

CHF 25.50

Hex Crawl Chronicles 3

Stater, John M
Hex Crawl Chronicles 3
Across the Black Water there is a dismal land of grey hills and eerie shadows, the home of the strange merchants of the black arks and their weird masters. Travel to a place where sane men dare not tread and discover the secrets of an alien and unwholesome land. Demon-haunted highlands and living forests await your arrival - don't let a lack of courage keep them waiting. Levels vary. For Swords & Wizardry.

CHF 25.50