A Framework for Realtime 3-D Reconstruction by Space Carv...
Nitschke, Christian![A Framework for Realtime 3-D Reconstruction by Space Carving Using Graphics Hardware](https://support.digitalhusky.com/media/annotations/sorted/158/15819725/CHSBZCOP0315819725.jpg)
Inhaltsangabe:Introduction:
Reconstruction of real-world scenes from a set of multiple images is a topic in Computer Vision and 3D Computer Graphics with many interesting applications. There is a relation to Augmented and Mixed Reality (AR/MR), Computer-Supported Collaborative Work (CSCW), Computer-Aided industrial/architectural Design (CAD), modeling of the real-world (e.g. computer games, scenes/effects in movies), entertainment (e.g. 3D TV...