Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.
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ISBN | 9781349435012 |
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Sprache | eng |
Cover | Kartonierter Einband (Kt) |
Verlag | Palgrave Macmillan US |
Jahr | 20121228 |
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