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Gaming Globally

Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.

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ISBN 9781349435012
Sprache eng
Cover Kartonierter Einband (Kt)
Verlag Palgrave Macmillan US
Jahr 20121228

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