Coverage includes programming, game creation, and AR/VR, more examples from secondary-level teachers, including visual learning preferences and kinesthetic/tactile learning, deeper explanation of how to leverage technology to meet multilingual needs, and a new chapter on "Leveraging Technology to Meet Adaptive Needs”.
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ISBN | 9781564847256 |
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Sprache | eng |
Cover | Kartonierter Einband (Kt) |
Verlag | Intl Society For Technology Ed |
Jahr | 20181209 |
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